using UnityEngine.Serialization;

namespace UnityEngine.UI.Extensions
{
    public class UIScrollViewGrid : FancyScrollGrid<UICellData, UIContextGrid>
    {
        private class ScrollCellGroup : DefaultScrollCellGroup
        {
        }

        [SerializeField]
        private UICellGrid m_CellPrefab = default;

        protected override void SetupCellTemplate()
        {
            Setup<ScrollCellGroup>(m_CellPrefab);
        }
    }
}